![]() ![]() Looks like they want to cast a big net and hopefully catch some whales. The state of microtransactions in the game has prompted a widespread backlash among fans. Adham said that Diablo: Immortal was developed as a way to bring the Diablo experience to the hundreds of millions of people who play games every day on their mobile device, including those who have transitioned from console and PC. ![]() ![]() Looks like they want to cast a big net and hopefully catch some whales. While Diablo fans have been happy with some parts of the game, Blizzard Entertainment has seen a lot of backlash over the last few days over the pay-to-win elements. On the Apple store, the majority of reviews are five stars, with its average score being a comfortable 4.5. Diablo Immortals endgame, however, is prompting discussions over how the new action-RPG is monetised. Adham said that Diablo: Immortal was developed as a way to bring the Diablo experience to the hundreds of millions of people who play games every day on their mobile device, including those who have transitioned from console and PC. It’s also worth noting that Diablo Immortal’s user reviews on the Apple and Google Play stores are far more positive than on Metacritic. The former has generated $13 million (about £10.6 million) while the latter made $11.3 million (just over £9 million).Īssuming these figures are accurate, this would bring Diablo Immortal’s total revenue to about $24.3 million (nearly £20 million). This data doesn’t come from Blizzard itself but from Appmagic, a mobile market intelligence tool that gathers information from mobile app stores and provides statistics and estimations for downloads and app revenue.įurther insight from GameDev Reports (via Pocket Gamer) mentions that the revenue split between iOS and Android devices is relatively even. The remaining 17% is split between all the other markets, including the UK. Germany and Canada have so far been responsible for 6% and 3% of its revenue respectively. We have said that we have multiple Diablo teams working on multiple Diablo projects and that remains true, even after releasing Diablo 3 for Nintendo Switch and announcing Diablo: Immortal, Adham said. ![]()
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